Distance-Based Skeletonization on the BCC Grid
Keywords:
BCC grid, distance transform, topology preservation, thinning
Abstract
Strand proposed a distance-based thinning algorithm for computing surface skeletons on the body-centered cubic (BCC) grid. In this paper, we present two modified versions of this algorithm that are faster than the original one, and less sensitive to the visiting order of points in the sequential thinning phase. In addition, a novel algorithm capable of producing curve skeletons is also reported.
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Published
2021-08-04
How to Cite
Karai, G., & Kardos, P. (2021). Distance-Based Skeletonization on the BCC Grid. Acta Cybernetica, 25(2), 351-367. https://doi.org/10.14232/actacyb.290076
Section
Special Issue of the 12th Conference of PhD Students in Computer Science